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CS:GO Update
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Gerry




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PostPosted: Tue May 20, 2014 11:20 pm Post subject: No icon Re: CS:GO Update Reply with quote

SG and AUG are still too strong and accurate. Irritating stuff.

I speak my mind.
Love me or Hate me - It's up to you Very Happy
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ToGDMB



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PostPosted: Thu May 22, 2014 12:20 am Post subject: No icon Re: CS:GO Update Reply with quote

From Valve: "We have just shipped an update 1.33.1.0 for CSGO"    Servers updated.

Release Notes for 21/5/2014  Lots of exciting stuff...........j/k



[SERVERS]

- Added a convar  mp_backup_restore_load_autopause to control whether the game remains paused after round backup file is loaded.

- Added a dedicated server convar host_rules_show to control whether the server is allowed to reply to connectionless rules requests.

- Improved server lobby slot allocation logic to reduce the chance of getting 'session is full' errors when connecting to a game server with available player slots.

- Fixed a slow memory leak in Linux dedicated servers.

- Fixed several rare game server crashes on Linux.



[MISC]

- Added a convar (cl_hideserverip) that when set to 1, will hide most cases of the server and client IP address appearing in the developer console.

- In official competitive matchmaking, servers will no longer show the message of the day.

- Fixed several errors that previously showed up in the console.

- Moved some messages that would previously show up in the console to dev 1 and above.

DMB
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porkspine



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PostPosted: Fri May 23, 2014 10:39 am Post subject: No icon Re: CS:GO Update Reply with quote

ToGDMB wrote (View Post):
porkspine wrote (View Post):
What's the craic with the admin plugin at the moment? Still kick/banning via HLSW only?


The fault is cleared.  Use Admin Mod, it now works on both servers with your normal bind.

Where the devil are you? Still scoffing foreign grub?  Get some ale in and get on the server...your fans miss you  Laughing


DMB


Hopefully back now for a good while. Work and onanistic matters got in the way for a wee while. Very Happy

8=====D - -- -

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Darrenbf




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PostPosted: Mon May 26, 2014 2:07 pm Post subject: No icon Re: CS:GO Update Reply with quote

Had to google that but made me laugh  Laughing

Away put your weapon, or I will help you not
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ToGDMB



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PostPosted: Mon May 26, 2014 5:00 pm Post subject: No icon Re: CS:GO Update Reply with quote

Porks is following Woody Allen's example by making love with his favourite person... Laughing

DMB
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ToGDMB



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PostPosted: Thu May 29, 2014 8:26 am Post subject: No icon Re: CS:GO Update Reply with quote

CSGO Release Notes for 28/5//2014

(yawn)

[GAMEPLAY]
* Cobblestone
* Blocked long sightline from back of Bombsite B
* No longer possible to plant on top of hut at bombsite A
* Made statue base at bombsite B taller, so players can't peek over
* Made hut on bombsite B catwalk wider
* Moved all T spawns to upper level
* Decreased fog
* Removed small tree near platform in mid
* Pushed down some vegetation that players could hide in
* Disabled collision on small rocks
* Blocked visibility through cart in mid
* Revised cover in Bombsite B courtyard
(they didn't add any pretty flowers....shame, I like gardening....us T players like a good plant Laughing )...never mind...

* Overpass
* Redesigned the connector between canal and park
* Made tunnels under Bombsite A easier to navigate
* Added lights to hut near Bombsite A
(...and they say you can't polish a t*rd......)

[MISC]
* Matches in which a whole team gets disconnected will no longer terminate and the disconnected players will get the opportunity to reconnect and finish the match.
* Added a new context menu option 'Use With Trade Up Contract,' which will be visible when you own enough ten or more items of the same quality.
* Weapons can no longer be deleted from the inventory.
* Added a game setting for twitch.tv streamers to allow backend integration with new twitch.tv directory.
* Added backend integration with Steam Community for better inventory filtering and Steam Community Market search.
* Added support for per-channel ratelimits in engine threaded network layer, ratelimits are controlled with a group of net_threaded_socket convars.
* Fixed pistol round achievements to award player progress in the pistol round of the second half in competitive matches.
* Fixed several rare crashes on clients and servers.
* Fixed a problem in tournament round backups when players had invalid characters in their persona names.

DMB
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ToGDMB



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PostPosted: Thu Jun 05, 2014 8:16 am Post subject: No icon Re: CS:GO Update Reply with quote

CSGO has been updated to version 1.33.3.0.


Release Notes for 4th June /2014

[ MATCHMAKING ]
- When a player has been banned for cheating (via VAC or Overwatch), all Skill Group adjustments from that player's recent wins will be reverted for their partied teammates as well as their opponents.

[ MISC ]
- The "thirdperson" and related commands are now executable by servers (for mods and plugins).
- Added a server convar (sv_allow_thirdperson) which allows servers to set players to third person mode.
- The env_fog_controller entity now has a field and input to scale the amount fog is adjusted when players zoom (with scoped weapons).
- Community tournament servers with built-in round backups enabled will automatically restore all player data upon reconnection and this in most cases will avoid having to load round backups.


DMB
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ToGDMB



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PostPosted: Thu Jun 12, 2014 12:12 pm Post subject: No icon Re: CS:GO Update Reply with quote

CSGO Update 12/06/2013   Operation Phoenix is closing.  M4A4 "Howl" skin and "Howl" sticker removed due to IPR issues.


Howl release note


The new A4M4 Howl
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